Often, when the metaverse is mentioned, people think of things like augmented reality (AR), virtual reality (VR) and mixed reality (MR), among other futuristic technologies. Metaverse harnesses the power of technology to create an interactive virtual internet domain where people represent themselves using digital avatars. While the final vision of the Metaverse is still being developed, there are currently some real-life activities supported and operational in the Metaverse.
Metaverse Concert First of all, the metaverse concert does not refer to technology such as holograms, such as artists holding concerts in the real world will use lasers to create 3D holograms that are projected on glass panels. Virtual concerts taking place within the Metaverse cyberspace provide an experience similar to live events. Since the participants interact in the virtual space, each participant watching alone can experience the same atmosphere and emotion as the scene.
That appeal continues to gain traction in the music industry, especially in the wake of the global pandemic. Revenues in the music industry have been falling as many live concerts have been canceled, but some cutting-edge artists have found ways around the restrictions. Famous artists such as Travis Scott have managed to host a virtual concert during the 2020 Fortnite show, earning as much as $20 million. In October 2021, Ariana Grande also held a virtual concert, attracting more than 78 million viewers.
Artists earn income directly by holding concerts in Metaverse, without sharing revenue with third parties. For fans, travel costs are also reduced, and virtual venues have unlimited capacity without the constraints of audience capacity in physical venues. With these advantages, artists are more likely to attract fans into the metaverse, and the idea of interacting with digital avatars will continue to gain momentum.
Metaverse Medical Healthcare was the first field to adopt the technologies that make up one of the metaverses (AR/VR). The World Health Organization used AR technology and smart devices to train on coronavirus treatments, while psychiatrists used VR to treat soldiers with PTSD. Other stakeholders in the medical field are also using VR technology to train doctors. UConn Health uses Oculus technology to train students in plastic surgery. Canada-based PrecisionOS software has partnered with educators to offer VR training and orthopedic education modules.
Trainers and trainees use Oculus VR headsets to visualize procedures in 3D and perform different surgical procedures. The virtual space allows learners to make operational mistakes and get suggestions for improvement. Medical device companies also use MR to design operating rooms and assemble surgical tools.
fitness and games The Metaverse provides a series of digitally connected worlds in which players can participate, currently primarily in the form of games. For example, if a user wants to play basketball without a ball, a whole new experience can be obtained in the Metaverse world. Mark Zuckerberg took a few minutes to reveal the future of fitness in the Metaverse during the Meta rebranding extravaganza, where he showed off great solutions for fitness enthusiasts in VR, including playing basketball and fencing with coaches from around the world guide.
It is worth noting that Metaverse games dabble in various technologies and have different participation requirements for users. Of these, the simplest require only an internet connection, a mobile device or PC, and a VR device. Those with a relatively high threshold, such as blockchain-based P2E metaverse games, require users to have a blockchain wallet to manage their encrypted assets or props. Players have different wallet options depending on the game they choose to play, and they can trade virtual items or cryptocurrencies with other players in the game. Some of the more popular Metaverse games right now include Decentraland , The Sandbox , Otherlands, Horizon Worlds, Roblox , and Fortnite, among others.
Metaverse Bar In the real world, friends gather for dinner and drinks at a pub and play a game of darts or pool. With the rise of the metaverse, the business form of the bar is also changing, such as the Miller Lite metaverse bar in Decentraland. Any user who likes bars can meet up with friends and watch or enjoy sports events together in a virtual environment. The Metaverse Bar is outfitted with classic bar equipment, including digital musical instruments, dart boards, and even the ability to tap Meta avatars. Guests must be 21 or older to enjoy the immersive environment and virtual drink experience, with the only notable difference being that there are no physical drinks (bring your own) .
Metaverse Bar also has a mixed online and offline model. For example, DNNR is seeking to integrate physical and digital catering, allowing users to enjoy online and offline life. DNNR is a collection of 10,000 member NFTs called "Treats". Members gain access to the Metaverse Restaurant Club, as well as exclusive real-world restaurants and hospitality venues around the world, and can unlock cities, special collections, and other perks through roadmap activation. In its first version, DNNR provided 500 founding member NFTs with access to London restaurants, and they will enjoy exclusive benefits according to the implementation progress of the project roadmap, allowing users to have the coolest online and offline experience.
The technology surrounding the Metaverse will continue to evolve thanks to the growing popularity and continued support of major companies such as Meta, Microsoft, Google, and Apple. The Metaverse has already begun to change the way people work in fields such as medicine, education, and entertainment. At present, the development of the metaverse is still in its infancy, and there is still a long way to go, but it is undeniable that this technology has the potential to change almost all fields.